![]() ![]() Looking at the sales data for Super Metroid and Metroid, on the Virtual Console, makes me wonder how much the games have made world-wide. ![]() While the "informational" video for Metroid showed a little action, the "informational" video for Super Metroid on the Nintendo Channel is pretty bare of any action, which doesn't make a lot of sense to me: Like Metroid, it has been years since I have played Super Metroid. As the image above shows, Super Metroid was at the #12 spot, on the Virtual Console's "Top 20 - Most Popular" games, when I checked tonight. Nintendo has made approximately $822,048 from Super Metroid being on the Virtual Console, just in North America. Super Metroid has 102,756 players reporting play-time data through the Wii's Nintendo Channel. ![]() The data pictured below was collected about 1,107 days, after Super Metroid was re-released.Īpprox. Super Metroid was re-released on the Wii's Virtual Console in North America on August 20, 2007, and is available for download off the Wii's Shop Channel for 800 Wii Points. ![]() It was also released in Japan and Europe the same year. Super Metroid, the sequel to Metroid II: Return of Samus, was originally released on the SNES in North America on April 18, 1994. ![]()
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